Solved: Poor quality render on Unreal Engine with Object (.obj) from 3d Max - Autodesk Community - 3ds Max
![3dsmax - IK bones stretching vertices to ground during animation (UE4, 3DS Max, using default skeleton) - Game Development Stack Exchange 3dsmax - IK bones stretching vertices to ground during animation (UE4, 3DS Max, using default skeleton) - Game Development Stack Exchange](https://i.stack.imgur.com/874RK.jpg)
3dsmax - IK bones stretching vertices to ground during animation (UE4, 3DS Max, using default skeleton) - Game Development Stack Exchange
![Yet another 3ds Max rig for the UE4_skeleton :) - Character & Animation - Epic Developer Community Forums Yet another 3ds Max rig for the UE4_skeleton :) - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/7/5/75b4ac0fc5395f41f24c5518d7867a8dd57c6b38.gif)
Yet another 3ds Max rig for the UE4_skeleton :) - Character & Animation - Epic Developer Community Forums
![mesh gets twisted wildly when trying to use Unreal's mannequin's skeleton - Game Development Stack Exchange mesh gets twisted wildly when trying to use Unreal's mannequin's skeleton - Game Development Stack Exchange](https://i.stack.imgur.com/PgaOQ.jpg)